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Essay heading: Video Games: Deadly or Fun
 
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Issue: Social Issues
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Date added: January 20, 1999
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No of pages / words: 3 / 704
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Countering claims that some children are merely "prone to violence", the APA states that, "Violence is learned behavior, and it is often learned in the home or the community from parents, family members, or friends" (Anderson, et al.). It is APA's belief that, in fact, the violence seen on video games can and is learned by those who play them...
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A counter argument commonly used by the video game community is that playing these games does not encourage such abhorrent behavior; playing a "shoot-em-up" game does not cause most people to go out and actually kill. If it did, the effects would be overwhelming by now. Many gamers accuse critics of overreacting and imagining effects...
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This is not a real life situation, but Joshua Quittner, author of "Are Video Games really so Bad?" states the idea of one's child controlling an electronic character whose objective is to steal cars and kill police officers is socially dangerous...
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This is not a real life situation, but Joshua Quittner, author of ?Are Video Games really so Bad?? states the idea of one?s child controlling an electronic character whose objective is to steal cars and kill police officers is socially dangerous...
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Video Games And Violence
The people who don't want violence in video games should try figure out something that could replace violence. You can't replace violence with friend-ship; if the goal of a game is to make friends will it get profit? I doubt it...
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