Rockastar Games: Caught In Their Own Vices?
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March 22, 2014
No of pages / words:
2 / 473
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These factors influence what consumers will purchase and for how much. In pertaining to the game industry, American society seems to demand more violent, mature games. This is evident because they attributed to nearly half of Rockstar’s revenue in 2003, a company that dominates the mature video game field...
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Regardless of sales, certain populations in society are rejecting and fighting against the video gaming industry’s production of violent games such as Rockstar’s Grand Theft Auto; arguing that it is causing violence in society among a younger population.
Political forces are the main focus of this issue...
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