Essay specific features
August 1, 2015
No of pages / words:
3 / 667
Rating of current essay:
These visual games are currently very big business. There have been a few attempts over time to create a successful MMORPG, but nothing was an extraordinary success until Everquest.
Click here for screen shots from Ever Quest. (warning large images)
Typically these involve the players having a client that allows them to log into the world, which continues to exist and change even when no one is on...
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Usually MMORPG's charge a subscription service but occasionally they do not, typically the better games do though.
An interesting aspect of MMORPG's is that they are constantly in flux. To keep the players happy the companies are typically continually working to improve and enhance the game. Players often log in to find that new zones and quests have been added, if the game does well enough players can usually expect expansion sets to come in the future...
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