Games Of Yore

Essay specific features

 

Issue:

Technology

 

Written by:

Edwin F

 

Date added:

September 15, 2011

 

Level:

University

 

Grade:

C

 

No of pages / words:

3 / 804

 

Was viewed:

1738 times

 

Rating of current essay:

 
Essay content:

They all boast dazzling graphics, and occasionally you get a gem such as the KoToR series or the much under rated Vampire Bloodlines, but more often than not, gaming today is quite bland. There are many lessons to be learned from our early attempts at gaming. Because they didn’t have amazing graphics to sell their games, developers had to rely on engaging stories and intriguing plotlines to hook gamers...
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Because they didn’t have amazing graphics to sell their games, developers had to rely on engaging stories and intriguing plotlines to hook gamers. When did this suddenly stop being the norm? I think you can go back a few years, when AGP really came into its own, and Direct X really started pushing the envelope and see that many developers starting using imagery and gimmick to sell a game rather than content and quality, and as consumers we got complacent and accepted what was shoved our way...
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