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Written by:

William L


Date added:

May 24, 2015








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1 / 217


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The aim is to make students learn through playing. We have to build up characters in the game in order to make the interactive. We have to put in exercises through which will be pleasurable. It tells us what type of content we should have for our games in order for students. Weaknesses: Even though there is a lot of information, only bits of it can be used for answering questions...
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We have to match the educational topics with the game. Before creating the game we have to research the topic we are going to base our game on properly. This is how people have done it before. They have tested the games with children and if they didn’t like something they went back to the design phase and made improvements...
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