WoW Technical Report
Essay specific features


Written by:
Anne G
Date added:
October 18, 2016
Level:
University
Grade:
B
No of pages / words:
9 / 2415
Was viewed:
9810 times
Rating of current essay:
Essay content:
Although the origins of MMORPGs can be traced to the 1970's, the release of Ultima Online and Everquest, commonly called UO and EQ respectively, in the late 1990's brought MMORPGs to a broader PC gaming audience. Since the release of UO and EQ, MMORPGs have become a multi-billion dollar market. World of Warcraft went live in November of 2004, and its community has since grown to over 1...
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World of Warcraft went live in November of 2004, and its community has since grown to over 1.5 million players. Effective community management was made a staple in the industry by its two most notable pioneers. Community management is vital to the success of a MMORPG, and WoW is no exception.
Need for Player Representation in MMORPGs
A system of communication between the players and developers has the potential to directly influence customer satisfaction...
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