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Written by:

Herman L


Date added:

November 3, 2010








No of pages / words:

5 / 1360


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7229 times


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There's a difference between working on games and designing games. That first job you land will surely be the gruntiest of grunt jobs. You'll be assigned to some tiny task, like animating a minor character in the game who does nothing but walk across the background, or writing the code that asks, "Are you sure?" when the user decides to quit the game...
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If you do a good job with that, after a few years you might get promoted to handling more complex animation, or writing a more important piece of code. And after a few more years, you might even get promoted to a position where you're handling some pretty serious work. But don't count on it. The basic problem is that there are hundreds of thousands, perhaps even millions of students just like you who are bursting with eagerness to become part of the computer games industry...
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